自我监督学习的快速发展降低了从大量未标记的数据中的条形学习特征表示形式,并触发了一系列有关遥感图像的变更检测的研究。从自然图像分类到遥感图像的自我监督学习的挑战是从两个任务之间的差异引起的。对于像素级的精确更改检测,学习的补丁级特征表示不满意。在本文中,我们提出了一种新颖的像素级自我观察的高光谱空间传播理解网络(HyperNet),以完成像素的特征表示,以有效地进行高光谱变化检测。具体而言,不是斑块,而是整个图像被馈入网络,并且通过像素比较多个颞空间光谱特征。提出了一个强大的空间光谱注意模块,而不是处理二维成像空间和光谱响应维度,而是提出了一个强大的空间光谱注意模块,以探索分别分别的多个颞高光谱图像(HSIS)的空间相关性和判别光谱特征。仅创建并被迫对齐双期HSI的同一位置的正样品,旨在学习光谱差异不变的特征。此外,提出了一种新的相似性损失函数,以解决不平衡的简单和硬阳性样品比较的问题,其中这些硬样品的重量被扩大并突出显示以促进网络训练。已经采用了六个高光谱数据集来测试拟议的HyperNET的有效性和概括。广泛的实验表明,在下游高光谱变化检测任务上,HyperNET优于最先进的算法。
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特征在于巨大的光谱信息,高光谱图像能够检测微妙的变化,并区分各种变化等级以进行变化检测。然而,最近由高光谱二进制变更检测的研究工作不能提供精细的变化课程信息。并且大多数包含用于高光谱多字母变化检测(HMCD)的光谱解密的方法,但忽略了时间相关性和误差累积。在这项研究中,我们提出了一种无监督的二进制变化,用于HMCD的无监督二进制变更导向的高光谱多种子变化检测网络(BCG-Net),其旨在通过成熟二进制改变检测方法提升多种子变化检测结果和解密结果。在BCG-Net中,专为多时间谱解密而设计了一种新型的部分暹罗联合式解密模块,并且开发了由二元变化检测结果的伪标签指导的突破性的时间相关约束,从透视中引导未混合过程变化检测,鼓励不变的像素的丰富更接合,并且改变像素更准确。此外,提出了一种创新的二进制变更检测规则来处理传统规则易受数值的问题。提出了频谱解压过程的迭代优化和变化检测过程,以消除来自解密结果的累积误差和偏置以改变检测结果。实验结果表明,我们所提出的BCG-Net可以在最先进的方法中实现多种多数变化检测的比较甚至出色的性能,并同时获得更好的光谱解密结果。
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在实际应用中,识别网络的性能通常在应用于超分辨率图像时减少。在本文中,我们提出了一种基于特征的识别网络与GaN(FGAN)相结合。我们的网络通过提取从SR图像中识别的更多功能来提高识别准确性。在实验中,我们使用三种不同的超分辨率算法构建三个数据集,我们的网络将识别精度增加超过6%,与Reanet50和DenSenet121相比比较。
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对发展有说服力的文本的兴趣日益兴趣促进了自动化系统中的应用,例如辩论和论文评分系统;但是,从争论的角度来看,先前的工作挖掘图像说服力几乎没有。为了将说服力开采扩展到多模式领域,我们提出了一个多模式数据集,ImageArg,由推文中图像说服力的注释组成。注释是基于我们开发的说服分类法来探索图像功能和说服力的手段。我们使用广泛使用的多模式学习方法在Imakearg上基于图像说服力。实验结果表明,我们的数据集为这个丰富而充满挑战的主题提供了有用的资源,并且有足够的空间来建模改进。
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Masked image modeling (MIM) performs strongly in pre-training large vision Transformers (ViTs). However, small models that are critical for real-world applications cannot or only marginally benefit from this pre-training approach. In this paper, we explore distillation techniques to transfer the success of large MIM-based pre-trained models to smaller ones. We systematically study different options in the distillation framework, including distilling targets, losses, input, network regularization, sequential distillation, etc, revealing that: 1) Distilling token relations is more effective than CLS token- and feature-based distillation; 2) An intermediate layer of the teacher network as target perform better than that using the last layer when the depth of the student mismatches that of the teacher; 3) Weak regularization is preferred; etc. With these findings, we achieve significant fine-tuning accuracy improvements over the scratch MIM pre-training on ImageNet-1K classification, using all the ViT-Tiny, ViT-Small, and ViT-base models, with +4.2%/+2.4%/+1.4% gains, respectively. Our TinyMIM model of base size achieves 52.2 mIoU in AE20K semantic segmentation, which is +4.1 higher than the MAE baseline. Our TinyMIM model of tiny size achieves 79.6% top-1 accuracy on ImageNet-1K image classification, which sets a new record for small vision models of the same size and computation budget. This strong performance suggests an alternative way for developing small vision Transformer models, that is, by exploring better training methods rather than introducing inductive biases into architectures as in most previous works. Code is available at https://github.com/OliverRensu/TinyMIM.
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The recent increase in public and academic interest in preserving biodiversity has led to the growth of the field of conservation technology. This field involves designing and constructing tools that utilize technology to aid in the conservation of wildlife. In this article, we will use case studies to demonstrate the importance of designing conservation tools with human-wildlife interaction in mind and provide a framework for creating successful tools. These case studies include a range of complexities, from simple cat collars to machine learning and game theory methodologies. Our goal is to introduce and inform current and future researchers in the field of conservation technology and provide references for educating the next generation of conservation technologists. Conservation technology not only has the potential to benefit biodiversity but also has broader impacts on fields such as sustainability and environmental protection. By using innovative technologies to address conservation challenges, we can find more effective and efficient solutions to protect and preserve our planet's resources.
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Different people speak with diverse personalized speaking styles. Although existing one-shot talking head methods have made significant progress in lip sync, natural facial expressions, and stable head motions, they still cannot generate diverse speaking styles in the final talking head videos. To tackle this problem, we propose a one-shot style-controllable talking face generation framework. In a nutshell, we aim to attain a speaking style from an arbitrary reference speaking video and then drive the one-shot portrait to speak with the reference speaking style and another piece of audio. Specifically, we first develop a style encoder to extract dynamic facial motion patterns of a style reference video and then encode them into a style code. Afterward, we introduce a style-controllable decoder to synthesize stylized facial animations from the speech content and style code. In order to integrate the reference speaking style into generated videos, we design a style-aware adaptive transformer, which enables the encoded style code to adjust the weights of the feed-forward layers accordingly. Thanks to the style-aware adaptation mechanism, the reference speaking style can be better embedded into synthesized videos during decoding. Extensive experiments demonstrate that our method is capable of generating talking head videos with diverse speaking styles from only one portrait image and an audio clip while achieving authentic visual effects. Project Page: https://github.com/FuxiVirtualHuman/styletalk.
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Decompilation aims to transform a low-level program language (LPL) (eg., binary file) into its functionally-equivalent high-level program language (HPL) (e.g., C/C++). It is a core technology in software security, especially in vulnerability discovery and malware analysis. In recent years, with the successful application of neural machine translation (NMT) models in natural language processing (NLP), researchers have tried to build neural decompilers by borrowing the idea of NMT. They formulate the decompilation process as a translation problem between LPL and HPL, aiming to reduce the human cost required to develop decompilation tools and improve their generalizability. However, state-of-the-art learning-based decompilers do not cope well with compiler-optimized binaries. Since real-world binaries are mostly compiler-optimized, decompilers that do not consider optimized binaries have limited practical significance. In this paper, we propose a novel learning-based approach named NeurDP, that targets compiler-optimized binaries. NeurDP uses a graph neural network (GNN) model to convert LPL to an intermediate representation (IR), which bridges the gap between source code and optimized binary. We also design an Optimized Translation Unit (OTU) to split functions into smaller code fragments for better translation performance. Evaluation results on datasets containing various types of statements show that NeurDP can decompile optimized binaries with 45.21% higher accuracy than state-of-the-art neural decompilation frameworks.
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Driven by improved architectures and better representation learning frameworks, the field of visual recognition has enjoyed rapid modernization and performance boost in the early 2020s. For example, modern ConvNets, represented by ConvNeXt, have demonstrated strong performance in various scenarios. While these models were originally designed for supervised learning with ImageNet labels, they can also potentially benefit from self-supervised learning techniques such as masked autoencoders (MAE). However, we found that simply combining these two approaches leads to subpar performance. In this paper, we propose a fully convolutional masked autoencoder framework and a new Global Response Normalization (GRN) layer that can be added to the ConvNeXt architecture to enhance inter-channel feature competition. This co-design of self-supervised learning techniques and architectural improvement results in a new model family called ConvNeXt V2, which significantly improves the performance of pure ConvNets on various recognition benchmarks, including ImageNet classification, COCO detection, and ADE20K segmentation. We also provide pre-trained ConvNeXt V2 models of various sizes, ranging from an efficient 3.7M-parameter Atto model with 76.7% top-1 accuracy on ImageNet, to a 650M Huge model that achieves a state-of-the-art 88.9% accuracy using only public training data.
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In this paper, we propose a novel framework dubbed peer learning to deal with the problem of biased scene graph generation (SGG). This framework uses predicate sampling and consensus voting (PSCV) to encourage different peers to learn from each other, improving model diversity and mitigating bias in SGG. To address the heavily long-tailed distribution of predicate classes, we propose to use predicate sampling to divide and conquer this issue. As a result, the model is less biased and makes more balanced predicate predictions. Specifically, one peer may not be sufficiently diverse to discriminate between different levels of predicate distributions. Therefore, we sample the data distribution based on frequency of predicates into sub-distributions, selecting head, body, and tail classes to combine and feed to different peers as complementary predicate knowledge during the training process. The complementary predicate knowledge of these peers is then ensembled utilizing a consensus voting strategy, which simulates a civilized voting process in our society that emphasizes the majority opinion and diminishes the minority opinion. This approach ensures that the learned representations of each peer are optimally adapted to the various data distributions. Extensive experiments on the Visual Genome dataset demonstrate that PSCV outperforms previous methods. We have established a new state-of-the-art (SOTA) on the SGCls task by achieving a mean of \textbf{31.6}.
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